Arsenal
Coventry CityThe score says how it ended. xG says how it should have ended: it is the sum of the chances each shot was worth, not an opinion about the game.
The score matched the game: Arsenal was the better side by chances too.
| Team | Goals | xG | Goals − xG | Expected points |
|---|---|---|---|---|
| 3 | 1.85 | +1.1 | 2.27 | |
| 0 | 0.56 | −0.6 | 0.52 |
| Minute | Goal | Team | Shot xG | Assist |
|---|---|---|---|---|
| 14' | Kai Havertz | 0.10 | Riccardo Calafiori | |
| 22' | Bukayo Saka | 0.63 | ||
| 48' | Martin Odegaard | 0.14 | Ben White |
| Minute | Player | Team | xG | Outcome |
|---|---|---|---|---|
| 22' | Bukayo Saka | 0.63 | goal | |
| 85' | Jack Rudoni | 0.51 | saved, header | |
| 48' | Martin Odegaard | 0.14 | goal |
Shots: Arsenal 20, Coventry City 4; big chances (xG 0.3 and above): 1 and 1.
In the first half xG was Arsenal 1.20, Coventry City 0.04: a clear edge for Arsenal. In the second half xG was Arsenal 0.67, Coventry City 0.52: about even. Arsenal scored 3 from 1.85 xG: more than they created. As a rule, finishing like this evens out over time.
Arsenal: +8.0 for the season (1 in the table). Coventry City: −0.8 (17). The gap between points and xPTS is built from matches like this one.