Coventry City
Hull CityThe score says how it ended. xG says how it should have ended: it is the sum of the chances each shot was worth, not an opinion about the game.
Coventry City created more (1.18 xG against 0.46) and left with nothing.
| Team | Goals | xG | Goals − xG | Expected points |
|---|---|---|---|---|
| 0 | 1.18 | −1.2 | 1.94 | |
| 1 | 0.46 | +0.5 | 0.75 |
| Minute | Goal | Team | Shot xG | Assist |
|---|---|---|---|---|
| 81' | Liam Millar | 0.26 | Mohamed Belloumi |
| Minute | Player | Team | xG | Outcome |
|---|---|---|---|---|
| 37' | Taiwo Awoniyi | 0.64 | saved | |
| 81' | Liam Millar | 0.26 | goal | |
| 34' | Taiwo Awoniyi | 0.13 | off target, header |
Shots: Coventry City 11, Hull City 6; big chances (xG 0.3 and above): 1 and 0.
In the first half xG was Coventry City 1.04, Hull City 0.02: a clear edge for Coventry City. In the second half xG was Coventry City 0.16, Hull City 0.44: about even. Coventry City scored 0 from 1.18 xG: fewer than they created. As a rule, finishing like this evens out over time.
Coventry City: −0.8 for the season (17 in the table). Hull City: +2.0 (13). The gap between points and xPTS is built from matches like this one.