Chelsea
Manchester UnitedThe score says how it ended. xG says how it should have ended: it is the sum of the chances each shot was worth, not an opinion about the game.
The score matched the game: Chelsea was the better side by chances too.
| Team | Goals | xG | Goals − xG | Expected points |
|---|---|---|---|---|
| 2 | 2.79 | −0.8 | 2.16 | |
| 0 | 1.39 | −1.4 | 0.67 |
| Minute | Goal | Team | Shot xG | Assist |
|---|---|---|---|---|
| 49' | Morgan Rogers | 0.39 | Romeo Lavia | |
| 63' | Cole Palmer (penalty) | 0.76 |
| Minute | Player | Team | xG | Outcome |
|---|---|---|---|---|
| 98' | Valentín Barco | 0.49 | off target | |
| 18' | Bruno Fernandes | 0.39 | off target | |
| 49' | Morgan Rogers | 0.39 | goal |
Shots: Chelsea 18, Manchester United 12; big chances (xG 0.3 and above): 3 and 1.
In the first half xG was Chelsea 0.62, Manchester United 1.29: a small edge for Manchester United. In the second half xG was Chelsea 2.17, Manchester United 0.08: a big edge for Chelsea. The edge in chances passed from Manchester United to Chelsea. Manchester United scored 0 from 1.39 xG: fewer than they created. As a rule, finishing like this evens out over time.
Chelsea: +3.2 for the season (5 in the table). Manchester United: −4.5 (18). The gap between points and xPTS is built from matches like this one.