Everton
Ipswich TownThe score says how it ended. xG says how it should have ended: it is the sum of the chances each shot was worth, not an opinion about the game.
The score matched the game: Everton was the better side by chances too.
| Team | Goals | xG | Goals − xG | Expected points |
|---|---|---|---|---|
| 1 | 2.58 | −1.6 | 2.24 | |
| 0 | 1.10 | −1.1 | 0.59 |
| Minute | Goal | Team | Shot xG | Assist |
|---|---|---|---|---|
| 10' | Thierno Barry | 0.35 | James Tarkowski |
| Minute | Player | Team | xG | Outcome |
|---|---|---|---|---|
| 37' | Leif Davis | 0.51 | off target | |
| 4' | Brennan Johnson | 0.38 | off target | |
| 75' | Kiernan Dewsbury-Hall | 0.37 | off target, header |
Shots: Everton 21, Ipswich Town 13; big chances (xG 0.3 and above): 4 and 1.
In the first half xG was Everton 1.34, Ipswich Town 0.85: a small edge for Everton. In the second half xG was Everton 1.25, Ipswich Town 0.26: a clear edge for Everton. The edge in chances lasted the whole match. Everton scored 1 from 2.58 xG: fewer than they created. Ipswich Town scored 0 from 1.10 xG: fewer than they created. As a rule, finishing like this evens out over time.
Everton: +1.4 for the season (6 in the table). Ipswich Town: +0.8 (14). The gap between points and xPTS is built from matches like this one.